PAPER TITLE | DOI# |
A Linguistic Skills Acquisition Framework | 10.5176/2251-1679_CGAT14.02 |
Learning Arabic with Games | 10.5176/2251-1679_CGAT14.03 |
Towards an Understanding of the Relationship Between Keyed Performances and Procedural Enhancement in Character Animation | 10.5176/2251-1679_CGAT14.04 |
Transform Invariant Approach to Video Fingerprinting | 10.5176/2251-1679_CGAT14.05 |
VirtuaOM : Tangible Human-computer Interface for Collaborative Applications | 10.5176/2251-1679_CGAT14.07 |
Computational Approach to Train on Music Notations for Visually Impaired in Sri Lanka : Adaptive Music Trainer for Visually Impaired | 10.5176/2251-1679_CGAT14.09 |
Using Information Theory to Study the Efficiency and Capacity of Caching in the Computer Networks | 10.5176/2251-1679_CGAT14.11 |
3D Smart Asset for Virtual World Environment | 10.5176/2251-1679_CGAT14.13 |
A Conceptual Framework for Designing Active Video Games to Address Child Obesity | 10.5176/2251-1679_CGAT14.16 |
Real-Time Global Illumination for Games using Topological Information | 10.5176/2251-1679_CGAT14.17 |
Squishy Maps for Soft Body Modelling Using Generalised ChainMail | 10.5176/2251-1679_CGAT14.20 |
Adopting Virtual Production for Animated Filmaking | 10.5176/2251-1679_CGAT14.21 |
Establishing Resilient Connectivity Through IMS By Seamless Audio/Video Codec Switching | 10.5176/2251-1679_CGAT14.25 |
Use of SOA 3.0 in Private Cloud Security Gateway Service Design: In the Era of Big Data | 10.5176/2251-1679_CGAT14.27 |
Improving Shading Using Vectors | 10.5176/2251-1679_CGAT14.30 |
Collaborative E-learning Framework to Transform a Traditional Learning Environment | 10.5176/2251-1679_CGAT14.31 |
A Model for Defining Students’ Attitudes and Acceptance of Games in Learning | 10.5176/2251-1679_CGAT14.32 |
Game Design and Appeal: Designing for the User | 10.5176/2251-1679_CGAT14.33 |