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GSTF


Best Paper Awards 2016

Best Research Paper 

Dr. Moutaz Saleh and Dr.Jihad Mohamad Alja'Am
Qatar University
 

Best Student Paper 

Mr. Kevin Anthony Jones
Nanyang Technological University
Singapore

 

Best Paper Awards 2015

Best Research Paper

Prof. Boumediene Belkhouche
United Arab Emirates University
UAE
 

Best Student Paper

Mr. Laurent Noel
Université Paris-Est Marne-la-Vallée
France

Ms. Siti Noraishah Musa
Multimedia University
Malaysia


 


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Conference Proceedings have been indexed (since 2008) by  

Prior Year's Accepted Papers


2016 2015  2014 2013 2012 2011 2010
2009 2008

2014 Accepted Papers

PAPER TITLE DOI#
A Linguistic Skills Acquisition Framework 10.5176/2251-1679_CGAT14.02
Learning Arabic with Games 10.5176/2251-1679_CGAT14.03
Towards an Understanding of the Relationship Between Keyed Performances and Procedural Enhancement in Character Animation 10.5176/2251-1679_CGAT14.04
Transform Invariant Approach to Video Fingerprinting 10.5176/2251-1679_CGAT14.05
VirtuaOM : Tangible Human-computer Interface for Collaborative Applications 10.5176/2251-1679_CGAT14.07
Computational Approach to Train on Music Notations for Visually Impaired in Sri Lanka : Adaptive Music Trainer for Visually Impaired 10.5176/2251-1679_CGAT14.09
Using Information Theory to Study the Efficiency and Capacity of Caching in the Computer Networks 10.5176/2251-1679_CGAT14.11
3D Smart Asset for Virtual World Environment 10.5176/2251-1679_CGAT14.13
A Conceptual Framework for Designing Active Video Games to Address Child Obesity 10.5176/2251-1679_CGAT14.16
Real-Time Global Illumination for Games using Topological Information 10.5176/2251-1679_CGAT14.17
Squishy Maps for Soft Body Modelling Using Generalised ChainMail 10.5176/2251-1679_CGAT14.20
Adopting Virtual Production for Animated Filmaking 10.5176/2251-1679_CGAT14.21
Establishing Resilient Connectivity Through IMS By Seamless Audio/Video Codec Switching 10.5176/2251-1679_CGAT14.25
Use of SOA 3.0 in Private Cloud Security Gateway Service Design: In the Era of Big Data 10.5176/2251-1679_CGAT14.27
Improving Shading Using Vectors 10.5176/2251-1679_CGAT14.30
Collaborative E-learning Framework to Transform a Traditional Learning Environment 10.5176/2251-1679_CGAT14.31
A Model for Defining Students' Attitudes and Acceptance of Games in Learning 10.5176/2251-1679_CGAT14.32
Game Design and Appeal: Designing for the User 10.5176/2251-1679_CGAT14.33

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