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GSTF


Best Paper Awards 2017

Best Research Paper 

Assoc. Prof. Fatma Meawed
University of Glasgow, Singapore
 

Ghada Ahmed
German University in Cairo, Egypt
 

Best Student Paper 

Mr. Damijan Novak
UM FERI Maribor, Slovenia

 

Best Paper Awards 2016

Best Research Paper 

Dr. Moutaz Saleh and Dr.Jihad Mohamad Alja'Am
Qatar University
 

Best Student Paper 

Mr. Kevin Anthony Jones
Nanyang Technological University
Singapore

 

Best Paper Awards 2015

Best Research Paper

Prof. Boumediene Belkhouche
United Arab Emirates University
UAE
 

Best Student Paper

Mr. Laurent Noel
Université Paris-Est Marne-la-Vallée
France

Ms. Siti Noraishah Musa
Multimedia University
Malaysia


 


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Conference Proceedings have been indexed (since 2008) by  

Prior Year's Accepted Papers


2017 2016 2015 2014 2013 2012  2011 2010
2009 2008

2011 Accepted Papers

PAPER TITLE DOI#
 A Fast Channel Switching System for IPTV based on Multi-channel Preview  10.5176/978-981-08-8227-3_cgat11-11
 A new AR user interface suitable for design space planning in the festival  10.5176/978-981-08-8227-3_cgat11-9
 A novel method of teaching 3D game development to fresher students  10.5176/978-981-08-8227-3_cgat11-7
 A Snooker Game with the Collision Detection Formulae  10.5176/978-981-08-8227-3_cgat11-5
 An Efficient Peer Selection Algorithm for Fast Channel Switching on Internet TV  10.5176/978-981-08-8227-3_cgat11-10
 Audience Perception of Computer Generated Human Facial Behaviour  10.5176/978-981-08-8227-3_cgat11-17
 Classifying Agreement and Disagreement Level in Online Conversation  10.5176/978-981-08-8227-3_cgat11-27
 Effect of Challenge, Control and Curiosity on Intrinsic Motivation in Computer Gaming for Learning  10.5176/978-981-08-8227-3_cgat11-12
 Enhancing Computer Programming Fluency through Game Playing  10.5176/978-981-08-8227-3_cgat11-8
 Evolving Tactical Plans for Strategy Games using Automated Red Teaming  10.5176/978-981-08-8227-3_cgat11-19
 Gameflow and Playability as Models for Organizing Feedback from Remote Playtest  10.5176/978-981-08-8227-3_cgat11-24
 Immersive Technologies and Personalised Learning: The Influence of Games-related Technologies on 21st Century Learning  10.5176/978-981-08-8227-3_cgat11-20
 Impact of Flow on Exploratory Learning Behavior in Gaming and Learning Achievement  10.5176/978-981-08-8227-3_cgat11-26
 Optimized Strategies for the Mastermind Game  10.5176/978-981-08-8227-3_cgat11-3
 Reality, Gaming, and Ethnography Research  10.5176/978-981-08-8227-3_cgat11-14
 Simulated Gaming Environment for Ethnography Research  10.5176/978-981-08-8227-3_cgat11-13
 Sustainable Energy Powered Wireless Game Controller Using Electromagnetic Induction  10.5176/978-981-08-8227-3_cgat11-4
 Teaching Creativity and Game Design: Postmortem on a Game Design and Testing Class  10.5176/978-981-08-8227-3_cgat11-2
 X-factor in A Multimedia Engagement Behaviour The NEMD Model (Norma™ Engagement Multimedia Design Model)  10.5176/978-981-08-8644-8

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